6 ft / 184 cm
"No Clue" / Unknown
163 lbs / 74 kg
Brown / Ochre
America / USA
"...I don't know." / Unknown
Listening to Queen
Queen's "Sheer Heart Attack" album
Great effort, "Doing your best."
Flame of Corruption/Immoral Flame
|Powers & Abilities|
Concrete (or stone) sword
Order-Sol (オーダーソル, Oodaa Soru), fully known as "Holy Order-Sol" (聖騎士団ソル, Seikishidan Soru) is a character in the Guilty Gear series, who made his debut in Guilty Gear XX Slash. He is a representation of Sol Badguy, back when he was enlisted with the Holy Order during the Crusades, circa 2172 AD.
His outfit is the standard, red based version of the Sacred Order of Holy Knights Uniform, fastened together with his belt plate inscribed with the word "FREE", also wearing a tight sleeved undershirt. Order Sol's design also contains white based with black finger gloves.
Due to being Sol Badguy from the past, he shares the same personality as being sullen and unrefined, speaking to others when absolutely necessary. Overall, Sol is not a friendly man, but he is not an inherently evil one either. He appears to be rather more bitter than he is in the present, most likely recovering from the recent events that turned him into a Gear.
Main article: Sol Badguy#Story
Due to being Sol Badguy, his backstory is the same as Sol's, up to between when he joined the Holy Order and when he deserted, stealing the Fuuenken.
Guilty Gear XX Λccent Core PlusEdit
In Kliff's Story Mode, a little of Sol's backstory is revealed; he confronted Justice for the first time, and even though he put up a good fight, he lacked a small bit of power to wound her enough to seal her. Left with no other options, Sol stole a piece of the OutRage; his own creation made at least 100 years ago, the Fireseal. Ky caught Sol during the act, and felt he wasn't worthy of one of the Order's treasures, and fought him, though Sol easily defeated him. Ky was about to call reinforcements to catch Sol for betrayal and being a deserter, but Kliff stopped him, and told Ky not to say a word of this incident to anyone. Kliff caught up with Sol and explained he will let Sol have the Fireseal, as he was going to give it to him anyway, but first, Sol has to prove himself with the sword. After the fight, Sol went on his way.
Order-Sol is taken by I-No through time-travel to fight the future Sol Badguy. The collision between those two Sols ended with Order-Sol's loss, giving I-No the opportunity to kill the past Sol. This would result in the destruction of the future (current) Sol, but due to his will and believing in the present, he was able to return to his own time.
As a pre-Fireseal-wielding Sol, Order-Sol shares some of the regular Sol's moves (both normal and special), but in incomplete, "prototype" versions or concept-providing moves (such as his Storm Viper and Bandit Revolver Prototype). His lack of a true projectile makes him rely on rushdown to win over his opponents, along with some alternate attacks (such as a 6P that negates projectiles and an overhead-hitting 2H). Order-Sol is also possessor of a glitch that allows him to double jump after a high jump (jump installing), due to the fact that his jumping height is low, his more damaging air combos require more complex execution. Although Order-Sol can do well without any charge energy, it should be obtained to improve his special attacks and overdrives (Tyrant Rave Ver. Omega, for example). However, charging can leave him wide open, but this is somewhat mitigated by his ability to Action Charge. Order-Sol's normal attacks are altered compared to the present Sol's, but that's not to say he is a lesser fighter than his future self as he does share some of the same moves as said before, some of his attacks provide effects the present Sol can't achieve. His faster running speed and low altitude jump attacks are very useful for making fast contact with your enemy and continuing rushdowns. His normal attacks can be "charge-canceled" by performing the charge command very briefly (as well as performing his special moves in conjunction with the Dust button to preserve charge a la using Level 1 moves for more rewarding combo finishers). His moves such as Blockhead Buster and Gun Blaze are great for lockdown and wakeup games, in the case of the former, it can be great for all sorts of crossups.
Not to mention all of his charged attacks are potentially deadlier than Sol's, as unlike the present Sol, Order-Sol's moves tend to be more all-out style focused on raw damage and strong attacks/combos, though the higher end of his damage potential requires more skilled execution compared to the present Sol, so Order-Sol often requires high-level knowledge to tap into his full skill.
Sol also possesses a unique Instant Kill called Dragon Install: Sakkai (Dragon Install: Killing World) where after a stagger effect caused by an alternate DI input, Sol rushes to the foe and with strict timing the player much input a series of commands to make him finish the combo with a series of attacks ending with a Tyrant Rave finisher. However, if the foe is below half-health without being dead, Sol will then enter his Gear form in a shadowy silhouette and finish his foe with a Napalm Death.
In EX Mode, Order-Sol's moveset changes to become a near-full copy of Sol's original Guilty Gear move set, with Gun Flame being a full range projectile, Volcanic Viper, Grand Viper, Bandit Revolver (along with a Level 3 version reminiscent) a Tyrant Rave similar to the one seen in Guilty Gear (It appears to be the final strike of level 3 Tyrant Rave Omega), and redone normals in the same scheme. Although he still retains Rock It (Level 1 version only) and Dragon Install Sakkai, lacking a DI similar to the one he'd use later in life. His Instant Kill in EX mode (Apart from Sakkai, which retains the potential for an IK if done right) is his All Guns Blazing technique also from Guilty Gear, and even appears to be performed in the same manner.
In Accent Core, Order-Sol's Charge input motion has changed to something more simple (from HCB to QCB), and he gains a new far standing Slash animation. Not much as changed other than hit effects and the like, as well as the addition of a prototype version of the Fafnir attack that present Sol uses, which hits low, ground bounces and also does a good amount of damage with decent range, making it a powerful punishing tool that can set up strong combos (Order-Sol with enough meter can even link multiple Fafnirs from each other). In AC+, like all characters, Force Break moves also were given to EX Order-Sol: the Dragon Install versions of his Gun Flame (Level 3 version) and Volcanic Viper (Level 3 version as well), to accompany the Fafnir Force Break he already possesses in his normal form.
As a boss (and in Gold Mode), Order-Sol is given access to a new Overdrive, Flame Distortion, which functions as a superpowered Dragon Install of sorts, healing him, giving him infinite Tension, and an infinite Charge Meter if he is using his normal moveset.
Main article: Order-Sol's Command List
Powers & AbilitiesEdit
Even in the past, Sol had great fighting skill, enough to be considered the greatest fighter in the human side during the Crusades. Sol's weapon of choice during this time was merely a concrete sword, which strangely can cut like a normal sword. Because of his lack of experience with his powers, he needs to concentrate in order to release their full potential. He also uses a more all-out fighting style with a majority of his attacks being prototypes and/or basis's for his future movesets, unlike his present self, who refines it more and has more control over it, as well as creating a majority of new techniques.
- Get Down To Business - Guilty Gear XX Slash and Guilty Gear XX: AC
- Keep The Flag Flying (vs Ky Kiske) - Guilty Gear XX AC
See: Order-Sol Quotes
References and AllusionsEdit
- Order-Sol's appearance actually dates far back as the original Guilty Gear Bible artbook, released years before Guilty Gear XX Slash.
- Order-Sol's Dragon Install: Sakkai (Killing) World was one of the notable SNK shout-outs Daisuke Ishiwatari slipped into most of Arc System Works' fighting projects. The sequence is very similar to Geese Howard's Deadly Rave from the Fatal Fury series. It should be noted that Ishiwatari worked for SNK in the past before its bankruptcy in 2001.
- Order-Sol is one of the few characters in fighting game history to have replaced moves; his standing S is replaced with another one from Slash to Accent Core (a Fafnir-based punch to a blade swing with more reach and speed).
- A majority of Order-Sol's moves transform into other attacks for his present self, such as the animations for his Level 3 Bandit Revolver Prototype becoming his jumping Slash and Dust, respectively.