Quickly fires off attacks that hit a large number of enemies, with good damage. Can entirely lock a unit's ability to attack, even Masters. More vulnerable than most units in this tribe, but extremely effective when carried to the right place.
Powers & AbilitiesEdit
- AT1: Sphere of energy that punches straight through enemies. 55 damage, 5 targets.
- AT2: Used against enemies affected by her NCSkill. Rushes main target, hitting several others. 75 damage, up to 5 targets.
- NCSkill "Marionette": Prevents enemy from attacking at all (skills are still available). 6 second duration on Masters, 30 on Servants. 35 sec cooldown. Can't be blocked or avoided.