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Guilty Gear X Plus is the fifth entry in the Guilty Gear series. It is a Japan-exclusive enhanced port of Guilty Gear X for the PlayStation 2, containing two extra characters, several new features and a Wonderswan Color link with Guilty Gear Petit 2.

Although released around the time of the North American and European PlayStation 2 releases, these are ports of the Dreamcast version.[1] Plus was released in two editions: regular and deluxe, with the latter containing Guilty Gear-related special products, including a DVD with a five-minute animated trailer.[2]

Summary[]

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Version differences[]

  • Kliff Undersn and Justice are added as hidden unlockable characters. The former in particular, now has a brand new jumping Dust attack animation as opposed to his standing Dust being usable also in midair.
  • All characters includes three different modes—Normal, Extra and GG.—, each having a different set of moves. Extra and GG versions of fighters can be unlocked by beating the respective versions of characters in Survival Mode. GG versions in particular, have specific perks taken from the original Guilty Gear, such as low altitude air dashes.
  • In addition, while Gold and Shadow/Black colored versions of the characters were originally just selectable color swaps, they now as of this game, are purposely-overpowered versions of the characters. Gold versions have enhanced move/overall properties per character, while Shadow characters instead merely have infinite Tension.
  • Challenge Mode, a mix of what eventually will be separated into Gallery Mode and Mission Mode, is added.
  • A brand new Story Mode was added to become a segment very akin to a visual novel for much of the dialogues between the characters. Every character now has two paths and endings each they can complete, with actions taken during specific fights dictating the branching paths (Sol, Ky and Dizzy have three endings instead). This whole feature is expanded upon in its sequel.
    • Likewise, specific story fights not only have certain conditions, but may even have unique battle intros exclusive to the said story battle, or even have the characters involved become their Gold or Shadow versions with their default color palette in place to act as a critical-juncture boss battle.
  • A password mode was added that utilized codes found in Guilty Gear Petit 2.
  • Gallery Mode was added, compiling artwork earned in missions.
  • This release re-uses the music from the Dreamcast release of Guilty Gear X published in the album Guilty Gear X Heavy Rock Tracks, which likewise also composed re-arranged versions of both Kliff and Justice's themes different from the original arranged versions from the first Guilty Gear game.
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