Low cost ranged unit, available from the start. Low movement speed, and easily killed by enemy Masters. Valuable to gain an early advantage against enemy Melee units.
Retaliates powerfully against being attacked. Weak, but worth its cheap cost.
Powers & Abilities
- AT1: Homing shot. 30 damage.
- ASkill "I'm Mad!": Jumps up and explodes when recovering from knockdown. 80 damage, super armor, hits up to 5 targets.