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Eclair

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Long range homing attacks, and good AI, and high survivability, but not likely to make a large difference in battle. Can neutralize Ghosts at extremely long range, but only whichever Ghosts it is ordered to travel to.

Powers & Abilities

  • AT1: Slow, homing shots with some stun ability. 52 x 2 damage.
  • AT2: Attacks at melee range, then jumps far backward. 70 damage, 3 targets.
  • NCSkill "Venom Sever": Fires a shot at whatever Ghost it is ordered to travel to. 20 second cooldown. Can only neutralize, not capture.


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