Long range homing attacks, and good AI, and high survivability, but not likely to make a large difference in battle. Can neutralize Ghosts at extremely long range, but only whichever Ghosts it is ordered to travel to.
Powers & Abilities
- AT1: Slow, homing shots with some stun ability. 52 x 2 damage.
- AT2: Attacks at melee range, then jumps far backward. 70 damage, 3 targets.
- NCSkill "Venom Sever": Fires a shot at whatever Ghost it is ordered to travel to. 20 second cooldown. Can only neutralize, not capture.